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The choice to mix platforming with rpg elements is pretty cool. But there are a few things that need attention. A scrolling or even static background would help the colors pop more. The coins need to get destroyed after the player interacts with them. The enemies can be killed at the edge of the screen right now and as such take away from the challenge. Maybe use a projectile or some other kind of attack that relies on either proximity or a direct line of sight?

As for the screen size, it fit mine perfectly, but the clouds need to generate outside the camera boundaries. Otherwise they're popping in and out of existence.


All the best.

(+1)

Ok, ya so as much as i have tested the coins do get destroyed after the player collects them and I can work more on this project i would have put in maximum of 12 hours on this game cause i had to manage my school and everything. Though i will keep these points in mind for my next games. Thanks a Lot!

Being able to balance school and game dev is commendable in itself! Congrats!

As for the coins and stuff, maybe different people are getting different results due to varying specs and all? Regardless, we wish you all the best, and hope you keep devving ;).