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Deceptively tricky! First of all, I'm digging your spritework! Did you make them yourself? Because they look adorable! The mechanism translates itself pretty well without any need for a tutorial. And just as I thought hey, this is cozy . . . the third bot delivered 3 instead of 2. I also like how the music matches the on-screen movements. Overall, amazing game. 

If I had to add anything, I'd say a bit more bells and whistle. maybe some animation on the right end of the screen or something. Because the mechanics are very fun as they stand.

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I am unfortunately not an artist so I used Kenney's assets for that side of things. Thank you for playing my game, it's my first ever one so I am glad it wasn't too easy or too hard haha. If I had not been so focused on trying to code for the first time, I probably would have added a lot more to it. I like the idea of an animation on the right hand side, I did think about maybe trying to get the loading bays to roll(?) but unfortunately didn't have enough time. Thank you for your feedback, it's much appreciated!

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Oh nice! We used Kenny's music ourself lol.

Congrats on your first game, and all the best going forward! :) I'm sure now that the coding framework is already in place, implementing animations would prove much easier. We know the pains of coding. We had once bricked our game due to a minor error. Thankfully we managed to bounce back before hitting the deadline:D