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(5 edits)

Hey, thank you for your honest review. Yeah due to the limitations of RPG Maker, we had wanted to so much more, but we just didn't have the appropriate time, so we aim to make this better using another engine. What you pointed out though with it being an escape room seemed interesting, and we may apply that factor for the future game. Sorry you didn't have fun, but yeah it was more of a find the notes to progress, but the lack of detection with RPG Maker, the sprites being locked in a 2-dimensional space, which throws off the touch function, the choice problem with it hurting (fixed in another version though compiler perhaps messed up) there were so many issues popping up. The save function not having an explanation, it was urgh.  The controls mess up? That is new, and honestly, nothing should have been affected there. My goodness lol. We're just happy to be done with it, but it was a good test. What we know now though is, to get what we really want, we'd need to use something else, which we are. So I hope you keep an eye out for a much better version of this in the future, again thank you for your review,  glad you liked the art as well, we can only move forward from this and make it better later. If anything I guess this made for a really good tech demo ha ha.