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(2 edits) (+1)

This is going to sound a bit harsh, but it’s my honest opinion. The game could really use some subtitles, due to the variation in sound level between the voice acting and the overly-loud sound effects. It also feels like a frustrating key hunt through an annoying, repetitive maze, where the stated win-con - find the switches - doesn’t actually let you win (as far as I can tell), which breaks the internal game logic. The sound effects don’t match the environmental changes (door opening sound = table moving?)and the camera shake is motion-sickness inducing, especially at the end, when it renders the game unplayable. The jumpscares are lackluster and overused. Overall, loud noises, tedious gameplay, and an unreliable flashlight =/= horror. For a first shot at a game you produced something better than DreamWorld, so I’ll give you that.