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I definitely agree with the other commenters in that there needs to be a map of some type, as well as more concrete objectives; I ended up just sort of wandering around, with no idea of where I was supposed to go. The horror was solid - darkness, you as a vulnerable little machine, flickering lights, spooky monsters - and I did like that you could fight back. I ran out of the secondary fire, and had no idea how to get more or if that was even possible, though, which was a bit lame. This game reminded me of an old flash game called Neverending Light; I’m not sure if you’ve played it? The premise isn’t too similar, but the vibes are quite reminiscent of that old thing, and I really liked that. Overall, great work!