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Hi there!

  • I played both game modes of your game. I really like the mechanic of having to out maneuver the minotaur or the Spartans depending on who you are playing as. I actually think this kind of game would be a fantastic simple 5 player game where one player is controlling the minotaur and the other 4 need to work together to defeat him.
  • I enjoyed playing the spartans more than the minotaur I felt having multiple units to move made it more dynamic. Though as stated in the description of your game the minotaur is hard to catch with them! 
  • I love the risk of having to go into the light to complete your objective
  • It looks like you have made significant progress over the last month! Keep up the good work and it'll just get better!
  • I think visually it is difficult to tell where I am going or where I am headed it would be nice if there was a marker on the ground where I last right clicked.
  • I also find it a tad frustrating not being able to see all the walls or see the maze unless a spartan is lighting the wall up. I feel like it is intended but as the minotaur I have no idea where I am going (Spartans get some light when you play as them so its not as bad)!
  • I also spent a solid amount of time falling of the edge of the map because I liked watching him fall down haha!


I think the core mechanic of your game is really fun and has a lot of room for growth and ideas. If you focus on improving visuals and adding sounds it will turn into something great!



Thank you for the detailed feedback! I've thought about making the game co-op multiplayer like you mentioned, it's just hard to demonstrate that concept in a game jam when only one person is playing at any given time :-) I will definitely look into it, though!