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(1 edit)

It is a horror game. There is spooky stuff. The AI is very, very aggressive and A-poses at you half the time, which takes a lot of the fun and immersion out of it, and I’m lowering the design score because this game is what you get if you swapped out Phasmophobia’s ‘identify the spirit’ mechanic for a ‘key hunt item find’ mechanic instead, and I value originality in game design. It could also use improved sound or perhaps some music.