Excellent presentation and quite fun to play. Moving forward I would implement an option to calibrate latency, as it didn't feel 100% in sync with the music. Great job otherwise!
Thank you! Appreciate the feedback! Just to clarify, do you mean a way to set input delay more intuitively (e.g. by tapping to a constant rhythm) or an option to adjust some sort of delay between audio and visuals?
As in be able to shift the music relatively to the game by some amount of milliseconds, with a slider or something. (tapping also seems like a neat solution! though I could see it being hard to implement)
Alright, I will look into it! I just need to find out if I am only allowed to update the game once the rating period is over. Thanks again for taking time to give concrete and valid feedback!