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(+1)

[Played on the Windows build]

Pretty fun 4-key game, with lots of polish all around.

However, two issues I encountered were that the notes seemed to be just a bit too early compared to the music at all times, so I’d have to consciously play a little later to hit notes on time. The other issue is that combo (counter, not multiplier) and the percentage you get at the end of the song seems to carry over between songs, causing inflated(?) scores.

Note speed options would also be appreciated, but this default speed worked well enough.

(1 edit)

Hey! Thanks for trying out the game!

Yeah we noticed the combo bug too late. When we're testing we just played one song at a time, and then back to the editor to add or fix stuff. It's already fixed locally though, so let's hope to add it in soon,

Note speed and calibration are configurable but, we didn't have an options menu prioritized. We will add those in though!

-David