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(1 edit) (+1)

Overall presentation knocks it out of the park.

Personally I had trouble trying to process circle and square notes from each other (played between AR 2 and 3) in the heat the moment - I imagine I’d be able to process them faster if they were color-coded with the same shape instead of two different shapes. No problems differentiating star notes, however.

A calibration feature would be very appreciated, because I felt the notes came fairly early relative to the music, leading to lots of early +300 judgments unless I purposely delayed my hits.

Also echoing the easy to drain, very hard to fill nature of the lifebar.

Right! I am taking all of these little feedbacks and making an overall more balanced, clear and adjustable game, would it be fine if I sent you an updated version later this day, as I'm participating on a parallel jam? :)

Go ahead!