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(+1)

So, I have a 5120X1440 monitor, here's what the main menu looks like. A windowed option would be great for people like me with different aspect ratios, not everyone has the same monitor. Luckily, I have a crappy laptop as well, I tried it on that one.

Overall, it was really well polished, well executed, and fun. I didn't get very far since I am quite bad at platforming, and I found many of the rooms slow to move through. (I am a bit surprised that a chicken doesn't have the ability to glide a little.) I don't really know what would make the platforming better for me; the jump-off-a-ledge mechanic was definitely innovative, but I found it hard to pull off consistently. I probably would have gotten a lot farther if the platforming was easier, maybe with obvious bonuses just out of reach to encourage mastery.

Overall, this feels good for a complete game that someone would want to buy. Nice job with it!

Thank you for the kind words!

Also, it's great to get a feedback from a widescreen user! I'm starting to get really annoyed at how Unity handles this, because I was certain I'm adding black bars when the resolution isn't 16:9. I definitely have to fix this soon. Also, thank you for actually trying the game out on a different screen!

I've just made a fix for that resolution. Could you please check if it works for you now?

(1 edit) (+1)

It looks good, I'm getting black bars now

awesome, thank you very much for checking! :D