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(+2)

Rather fun game all things considered. The lack of any sounds or music is kinda disheartening however. The merge mechanic is cool, but being able to merge 2 of the same tower of different levels to create a tower of the combined level could have been a cool thing to implement. The fact that the towers need to be the same level even when merging colors is also a little disheartening.

The tower defense genre feels kinda out of place for a high score based game, but having randomly generated levels after 20 makes it seems a lot better that I would have thought. Very good pixel art, and actually a pretty cool tower defense game in general!

Thanks for the kind words! We weren't sure how to properly implement different level merging- perhaps in an after jam version we will figure out.

(+1)

Agreed, it would have been tricky to be 12.5% one color attribute and then convey to the player what that breakdown was.  Then how do you handle merging that later?  The same level requirement makes it a more clear 50/50.  Given more time, I'm sure you could implement highlighting other possible merges when you are dragging a tower, or a mouse-over tool-tip to make it a little easier to compare the level of different tower types.