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Really? Because I developed with my Index. What part of the controls were you having trouble with?

I wasn’t able to make it past the title screen - I think I was supposed to be able to shoot the “start” button on the title screen, but none of the buttons seemed to do anything. I can try again later today if there’s something I missed

Oh no problems then, you use the menu buttons by physically touching them. I guess I should have made that more apparent.

Ah yep that did it :p Gave it another go, and it all worked as expected, thanks! I don’t usually stand in the center of my playspace, so the title screen was just far enough away that it seemed like a pointer interface. One approach you might consider is lerping the title screen to be x meters in front of the player, if the title screen is greater than x meters away? Just an option to think about!

It’s a good game, pretty fast paced too! Once I realized that the gems respawned, it was much easier to plan out a strategy. Nice work, it looks great, and it was a nice challenge!