https://www.twitch.tv/videos/1115786160?t=00h02m06s
but also:
Really nice work for a jam game. I like the overall feel when its working. Showcasing a lot of potential for some kind of MMO style perhaps. That collision detection tho... def need to look into that. Otherwise overall pretty good and fairly fun. Would be interested to see how this progresses.
Viewing post in Resolve: Spirits of the Forest jam comments
Thank you very much for the video review, it helps us a lot. You brought a lot of bugs to my attention that I wasn't aware of. I didn't expect you to go flying over the water barrier :D I actually know why that is happening and will be addressed soon.
I'm sorry for the buggy combat, I could really feel your frustration at the end there. Unfortunately, it was one part of the game I couldn't come back to as a lot of other things needed my attention. The combat and physics are definitely the first things I plan on updating once this voting period ends.
I'm also thinking about changing how the possession system works. We didn't want to make it too easy to possess the stronger creatures, but at the same time, it can be pretty difficult fighting a golem as an imp. We will see how the combat system progresses before we make any decisions on that. Also, being able to possess the low health golem as a ghost is actually a bug too.
Again, thanks for the review and keep a lookout for updates in the coming weeks.