Ah, I see! That does look promising! Even if it looks a bit wonky while jumping, but I expected that... (Since ramp implementation is not completed yet.)
Oh yeah, I forgot the shadows change to different sprites as well if it hits a ramp, which caused the strange lurching effect... Whoo boy. Take your time working on it if you wish, there is no rush! Thanks again for working on this... It certainly looks quite challenging!