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(+2)

Thanks for making this game, it was very immersive in my gameplay experience. The art and audio really sold me in with how cozy it looks.  The story was also very nice as it was a mystery of a passing and solving the mystery was satisfying. I will say that the look sensitivity was very annoying to work with, as in my first playthrough I had to restart due to the sensitivity not changing from high and my controls being inverted somehow. With the sensitivity in mind, the repetition on looking around had me  lose a bit of engagement towards the story.  However, I finished it and I liked the concept of the game a lot, awesome work! 

(+1)

Thank you so much for your comment! :D And we're very happy you both enjoyed and managed to solve it. It gives the hours, and the tears associated with developing this worth it. <3 And ah yes, the mouse sensitivity issue. We learned the hard way in our last jam that the sensitivity in unity web-build is, for some weird reason, like x4 the sensitivity in standalone. So this time I implemented some sort of way to adjust it, only to realise I forgot to give it a minimum, so you're able to decrease the sensitivity to a minus-value. It's always something, haha!