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Hey! I appreciate your suggestion, goodbunnystudio! Thank you very much! That's something that I'll definitely be experimenting with. Maybe... a keybinding system could solve this problem. Or, I'll have to rethink the control system. Having the dash button the same as the jump button bothers me, because the change of behavior using the same button may confuse some (or a lot) of players, as I never have seeing such arrangement in any game (as far as I can remember) that I've played. Either way, I'll consider this matter properly in future versions.


Cheers!

(+1)

If you need some precedent for pressing jump again in midair doing something different, think of Sonic the Hedgehog's "homing attack" from any game where he has that.

Thanks for the reference! I'll watch some gameplay videos to see how it is.