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(+1)

I definitely enjoy the aesthetic, but like others the main criticism is that the walls in the levels have no collision so you can just bypass everything and push the box through the walls

That was intentional, to help anyone that gets stuck. Thanks for playing!

thanks for making no collision, i could not complete some of the puzzle, without it. 

why not just make the collision bounds small, so that people can go into them, but not entirely?  Another solution would have been to give the box collision bounds, but not the player, so that the player can move the box from outside the map/in the walls.

I'm honestly too dumb to do that.