The up and down movement of the walk got a bit dizzying after a short while, I think it could be less exaggerated. I'm not sure what the two values on the bottom right corner are; they seemed to go up when I picked up enemy drops, so maybe one is points? But what's the other value? It would be nice if that was explained somehow in the beginning of the game. I also hit a dead end after a point and didn't know what to do from there (is that the end of the game, or do you need a cheat code to proceed?). The pixel art style in a 3D environment was really cool tho, and the fighting was quite fun! I'd try it again if I knew how to proceed.
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Ok, finished the game! Maybe I just suck at FPS, but that HEAL cheat was a lifesaver. It would be nice to place checkpoints when you die bc restarting the level from the very beginning was kinda brutal. Running across the platforms with the speed cheat was loads of fun, although it was technically not necessary bc jumping off the platform towards your destination respawns you at your destination HAHA. Lastly, the floating eye enemies were kind of a pain bc at some point they floated high enough to become unshootable; it would be nice if they only went up to a point where the player can still shoot them. Overall, it was a really enjoyable game with cool aesthetic! Great work!