The back story set the intention nicely for the player. It was a very nice addition to make the player choose how un-selfish they should be!
Movement was nice and smooth, but it anoyed me many times that i got stuck on walls.
Thanks!
How did you get stuck on walls, by the way?
I expressed it in the wrong fashion, sorry.
What i meant was that i was annoyed that i often got stuck on 90 degree corners. I would have preffered their colliders to be rounded, instead of sharp. But that's just my personal prefference.