> This game is EXTREMLY LAGGY
We noticed that the game has some lag on slower hardware at the end testing stage, but unfortunately we did not have enough time to optimize our levels more :P We could have split the levels in multiple loadable zones or use some custom occlusion culling.
I have attached a windows and linux build if the webgl version is not runnable enough.
> level 4 was extremely hard
One of our play testers had the same issue, it was the same one with the slower hardware. Maybe this is a coincidence though. But yeah, it maybe is harder then it should be.
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Thanks for the feedback ! :D