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(1 edit)

I just got thru it all, (cause I had to do stuff before I could continue), while the idea is very interesting and could lead to many interesting puzzles, relying on pushing of the boxes is, not ideal. It's very easy to push a box into a position you don't want it to, luckily i found a bug where if you stand on the edge of a box it let's me move the box from above so it didn't get stuck as much, but it was still ok, could've designed the puzzles a little better so there wasn't as many issues. Also it would've been a bit nicer if i could read the entity numbers from farther away, had to redo the last puzzle alot cause of that.

(2 edits)

Ok I just replayed it with windows, and it was ALOT better, the only issues I have now are not being able to read entity text sometimes, and maybe making slightly better controls and puzzles. Except level 4, level 4 was still hard to line-up, but not as bad, still did it with the cube upside-down.