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(+1)

I found it a tad tedious. The words were very small on my screen making me have to lean in, which wouldn't have been a problem if I had any other way to move, a single break for my eyes. In all fairness you should know I'm not very good at using a keyboard, so I'm sure those who are would enjoy this. I also thought the camera was too zoomed in, but perhaps it was just the way my browser loaded it. The game is well made otherwise, and I liked discovering new commands to use. It also looked good. It's also nice that it's not just another 2D platformer (even though I like them, they're pretty common). Great job.

(+1)

Yeah, I realize it is a bit tedious, thus why I created the ability to define custom "functions" for common commands or actions that the player can use instead of pre-made ones with all the words typed out, which I suppose isn't the best solution. I did try to incorporate other movement mechanics in the beginning, but I think I just gave up on it and went straight into the main mechanics as I had missed a couple of days at that point, so yeah, sorry it didn't get to be as inclusive for everyone. As for the camera, you can zoom in and out btw! That is indeed a command, and which I felt would be an easy "cheat" around the intentionally zoomed-in camera which was for limiting visibility :D (I guess it worked?). But thanks for playing, and for the feedback, will definitely develop this further after the Jam.