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Really cool concept. I don't know if it was intentional, but you could get trees that were in darkness without having to put light there. A bit slow, but deliberate. It was kind of hard to figure out what was and what wasn't a resource

Thanks :) Interesting, I know you can click resources in the darkness (too little time to implement a check there XD), but allocating workers shouldn't work without a valid light source around (i.e. they will get deallocated immediately with no resource gain). As for knowing what can be harvested... basically everthing that is not a barren tree is a resource :)