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(+1)

This turned out well! It looks really good and, and the resolution doesn't hinder anything at all to me.

I agree that it felt lacking in the strategy department, and the side-shooting bots were so bad at aiming it became a little frustrating. I decided on the rogues as the best team for John Nixon, due to their high fire rate, but then it became a game of chance of whether or not the drones could even hit the ship. I never ended up beating the last guy, but I did give it a good 10 tries!

Overall a really good concept (especially as someone whos bad at sh'mups! This is a fun subversion of the usually hectic gameplay) that would be excellent with a little more fine tuning :)

Thank you very much for playing! We definitely had to sacrifice some balancing and cut some strategy features to make sure we could make a complete, polished experience in time. But I totally agree, the gameplay needs a bit more “fleshing out” before it can be considered a full game, not just a “jam game”.