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(+1)

I liked NES aestetics: sounds and pixel art pallets. The title screen reminded me of Ninja Gaiden. Music is wonderful, and very fitting, good job.

A couple of issues in my opinion - are that although you have a health bar, most on the deaths are one shots from lasers, spikes or ladders. And normal enemies can be tanked, because there are lots of health and bonuses.

Also, I ran to the left at the beggining of the level and fell off the world =)

(+1)

Hi! Thanks for the great feedback! I agree about the one shot damage. It’s definitely too punishing without numerous lives to lose. 

I had originally planned on the player having 3 lives. But I could never figure out how to get Gdevelop to do that in time. Then I tried to change the damage on my lasers and spikes, and that ended up being too many changes that close to the deadline.

As for the off the screen soft locks, it’s happened a couple of times to other players here as well. The only thing wrong there is lack of an off-screen-wall-tile to prevent the character from going further.  Once the jam rating period is over I’ll release the updated versions :-)

But I’m making a short list of the changes to make based on y’all’s amazing feedback and I plan to implement them in my next update!