I am playing NT:TE Version 2.04 (33b87fe369fcd8e03b707cfacca03854e7eee031) on NTT 9940 and am encountering an issue.
Upload loading the game (from /load ntte) I read these lines:
When I get to Oasis by beating the fish boss, upon select mutations and immediately on loading the level I get the following errors:
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FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl
D3DXCompile failed - result
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called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_ref_mod_script_call (line 14)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 9)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_tagrefcall (line 24)
called from - gml_Object_CustomDraw_Draw_0 (line 3)
Upon receiving this error, I get the option to abort the game. Any insight on this issue would be greatly appreciated.