Thanks for such a detailed response chrs! At first, the multiple attacks was a temporary thing, but it kind of grew on me. I liked the idea that even though you don't have a lot of controls, they can feel fun pressing at different times (distances).
Me and my partner want to work on this project more and finish it up, so this feedback is much appreciated :)! I totally can see what you mean about the insta-death on spikes :X. I may make a respawn or checkpoint to make up for the spikes. I think maybe starting at the beginning is a bit harsh for the player.