Thank you very much for giving my game a try!! I’m sorry you had issues.
Off the top, I apologize for your issues on the Mac. Unfortunately I do not actually have a Mac in order to test the game. I only export to Mac and kinda cross my fingers (every time I omit Mac as a target, someone always laments it’s absence).
I’m also sorry to hear gameplay freezes. First off… I think the issue is that you actually won the game, lol. The ships don’t have HP like you would think it does. I kinda over-engineered the game. Basically, there are three sections to the ship (fore, mid, and aft) and each of those sections have some of the components of the ship (like the bridge, engineering (power), ship engines, weapons, etc). Each section and component have their own HP and can be damaged independently of one another. Your bridge determines the number of commands you can give a ship. The power can also determine what components you can activate with a command. If either the bridge or engineering gets destroyed, the ship is uncontrollable.
Lol… while I tried to put up a “You win” and “You Loose” screen, I didn’t get it in until the last 30 minutes of development and was never able to test them. My guess is, they weren’t hooked up right and the game looks like it’s frozen because you or the computer have no ships that can be controlled. I’m very sorry I wasn’t able to iron that out, or make the mechanics of that situation more clear :(