Ah, thanks so much! Sorry that it was difficult 😅Given more time, we’d like to have various difficulty levels. I guess the downside to playtesting something a thousand times is it gets too easy for the dev but not for everyone else, haha. I’m really glad you did enjoy the feel of it at least!! It was nice to see you could figure out mostly everything.
I’m also not sure why it didn’t save your high score. It was working fine on my system before uploading. Maybe it’s a Unity WebGL issue / oversight on my end. But thank you so much!