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(+1)

I gave this a higher gameplay rating because you're genuinely trying to explore a new game idea. 

This one falls into that funny territory where it mixes puzzle and action elements and ends up doing both half as well.

Each level did ask me to do something new. I enjoyed the thinking part of it, but I didn't really enjoy the action part of it as much. I would like to see the same challenges but untimed. 

I would say either focus on this being a great action game or a great puzzle game. Lean really hard into one specific genre and it will end up more focused and better overall.

(+1)

You're totally right! I started out wanting to make an action game, but it felt repetitive so I switched to puzzle at the last minute. I feel the same way about puzzle games where you can know the solution but struggle to execute it... I'll do better next time :)

Thanks for playing!