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(+1)

Nice! I loved Vine Realms last year, played it to death. So quite excited to play an expanded sequel-like game. Loving what I have played so far.

I don't know if you are listening to any suggestions or bug reports or anything like that, especially obviously not right now, but if you did want some feedback for later, there was three things that stuck out for me that I thought could help improve the experience a bit, namely with the controls.

First thing I noticed was that the game only gave me inputs for using a controller, not for keyboard/mouse. Even when I unplugged the controller. So because of this I had no idea how to use my keyboard/mouse to equip anything since I didn't know what button it was, and the manual didn't mention that part either.

Second, by any chance, would it be possible to have an option to invert up/down camera on the controller?

And the final one, it was tricky to tell where I am going to land when jumping, especially for the minigames, as I have no shadow. If my character had a shadow it would help a lot with aiming my jumps, or is this intentional for the difficulty?

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The buttons on the UI show controller prompts even when not using a controller. They're normal buttons you can press. To equip, it's just selecting the item then clicking use (or in the case of emotes, favorite), then clicking a spot on the wheel. I'll see about getting this added to the readme next build