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This is a very well-polished game for a 48-hour jam! I enjoyed playing it, even though my keyboard was missing the arrow keys (instead I held down the Fn key and used WASD). I like that each level has different themes and color palettes.

Can I ask how you came up with the level design? Did you get the props (grass etc.) to generate automatically? 

(+1)

Thank you so much! I apologise for the controls I didn't even think about keyboards without arrow keys! I will keep that in mind in the future.

With the level design, I created a tilemap that I used to create the level first, and then placed all the puzzle elements and other props like grass manually.