Hahha thanks! I know that if you don't add any path, "Ben" will idle indefinitely, but does the game bug out when you run into the wild as well? Any chance you can explain the steps you did to bug that?
So if you add a partial path, one that does not reach the monument but does not go into the wild, then he will go to the end of your defined path and then idle infinitely.
Ahhh, thanks for telling me that, I should see that one coming. Didn't got to implement a function that checks the player's location when the moving phase ended. Lesson for my next game jam it is. : )