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I made it 142 seconds! It was difficult to manage all of them at once with the number of enemies, but I was able to position a few in a central location that could reach two paths lol. I LOVE this twist on a tower defense game. I think it really has cool extension opportunities, like upgrading towers to follow enemies or have larger/smaller rails to slide on. Thanks for sharing!

I'm glad you liked it! I couldn't really spend as much time on the jam, and that shows in the lack of depth in the core gameplay loop, along with the difficulty, but the idea was that the enemies would eventually overwhelm you anyways. I'll try and work on upgrading towers down the line if the game gets more traction/feedback. Thanks for playing it!