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(1 edit)

Nice concept. Decent execution. The particle effect is a nice touch- making it satisfying when a block is successful. The colour contrast between the arrows and the background is helpful, making it easier to notice the arrows.

Got a high score of 94.

One suggestion that I can think of is making it more obvious which side the arrows will rotate- the symbol for clockwise and ccw are both very similar to the eye and on top of that, they are moving really fast- making it hard to interpret them correctly in time.

Otherwise, it's a good game. Nice work!

I did originally intend it to be distinguishable which direction the rotation was going to be, but I ended up liking the rush that comes from the uncertainty. So I kept it that way.

Thanks for playing!