The combination of gameplay and sound is good. It has a great sense of rhythm when playing.
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Shield Me If You Can!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #64 | 3.688 | 3.688 |
Overall | #89 | 3.667 | 3.667 |
Presentation (visuals) | #108 | 3.563 | 3.563 |
Theme | #116 | 3.750 | 3.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I've seen a handful of games use this concept this jam, but i think this one executes it the best. Maybe not the most crazy original out-there idea, but that doesn't matter to me as long as the game is fun. I had a good time :)
Nice concept. Decent execution. The particle effect is a nice touch- making it satisfying when a block is successful. The colour contrast between the arrows and the background is helpful, making it easier to notice the arrows.
Got a high score of 94.
One suggestion that I can think of is making it more obvious which side the arrows will rotate- the symbol for clockwise and ccw are both very similar to the eye and on top of that, they are moving really fast- making it hard to interpret them correctly in time.
Otherwise, it's a good game. Nice work!
I don't know how you got 175 on this game lol, my high score was 98 and I don't think I could go any higher! This was fun! It kinda had guitar hero-ish vibes to me, like trying to nail a correct pattern of key presses. I love the particles that emit when you block an arrow, it really adds a nice visual flair to the gameplay. The rotations are a good twist. Once you get going fast enough it gets hard to tell which way it'll rotate which makes a nice difficulty curve. The only thing I thought was weird is that when you move your shield from the left to the top, it does a 270 degree turn instead of taking the shorter 90 turn. Great submission!
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