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(2 edits)

Cool concept, decent execution. The difficulty curve is fairly decent, and the level design is also very nice.

In the level where there is a pit of spikes on the left side, I tried to rotate the left arrow sign to make it point to the right but it did not move. This is not significant to the core gameplay but I thought I'd let you know that I did it anyway, since these tiny details/mechanics (like some platformer games allow you to push a hanging lamp or a bush) add more life to games (but yeah it can be confusing in puzzle games to have irrelevant things where players will be stuck with the wrong items)

I liked this game. I think it has good potential in the mobile market as well. I hope you make  a post jam version with more levels added along with the restart button.

Overall, nice work!

Thanks for the feedback!