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Hi, I also tried the solution but it didn't work. Do you have any idea what might be triggering this error?

It's not an actual error, rather the way MacOS deals with downloaded executable. It's a problem that has always existed, but that before was easier to solve.
In the last few days, I tried to bypass it building a browser version of my game: it turns out that HTML5 works in very unpredictable ways, triggering quite a lot of unexpected behaviors.

I swear I won't give up! :)

Thats the spirit. What engine are you using for the game?

GameMaker Studio 2.3...

Okay, I thought it was Unity and I could've helped you

Thank you anyway. Sigh. :/

Have you tried this?
https://apple.stackexchange.com/questions/387000/filename-is-damaged-and-cant-be...

Hi again, DreadDecripth.
It took me a while, but I did not give up - as promised!
I should have fixed the issue with code signing that was preventing my game from working on the latest OS. If you:
- download the executable (version 1.1.6);
- move it into the Application folder (or any other folder other than the Download foder);
- open it by clicking with the right mouse button;
- confirm "Open"...
...it should work. :)

Let me know how it goes, if you want!