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I had a bit of a hard time trying to understand what I had to do. There was a lack of ingame instructions that got me very confused: at the beginning I tried many times to jump to the island with the boat, but kept dying. Took me a while to understand that I should click on the far away islands haha. Maybe if it had like an arrow pointing to it, telling you to click, it would be clearer. At level 2 I got lost in the forest: I went past a mini-tower and got stuck on the trees. I think this game has a great potential though, if it were a 1 week jam for example.

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Hi sincere gratitude that you tried the game. I know that there was quite a bit lacking from the game (ingame instructions was the least, good camera working was even more). This will be adressed in the next version. The towers are basically locations that should not get you stuck (but I did manage to do that myself as well) but rather places that knights will attack you (but it will give you profit to beat them). I am sure a one week jam would have done plenty for many games though :D I will definitely release the game in a more polished and complete manner (with around 5 to 6 levels, with different difficulty and the last 2 being massive as I had initially envisioned (with the mechanics I had on Friday, check my Postmortem for the reasoning). I am sorry though that your experience wasn't wat you expected, nor what I hoped it would be for most players. All feedback will go into the backlog and be processed into the game if possible.