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The concept is cool, but think it would be better if i could charge the amount of speed i want to input into a asteroid, sometimes it takes too long get close to the blackhole and then i miss hit a whitehole and have to start all over again, other than that its all fine, cool visuals too btw.

When playtesting it I realized this could be a bore factor, and slamming it into the screen edge and getting it to spawn closer would be a bit too random. It’s something I can implement with more time. Thank you!