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This turn-based game does its job on sudden difficulty spike in the early game, meet the Egypt sculpture boss. Unfortunately, after that only scorpions and snakes will pose some tiny threats and the character will have the dodge chance and armor so high that he will be practically invincible to any threat.

Sometimes in the starting game, the character will quickly die if he didn't get the Heal ability by the RNG early on. Additionally, could do more tooltips on different attacks and abilities so that players can know the different and how they will do with these actions.

The music sure fits the cruel, dangerous and intense background going on, this is at least what I'm liking it more currently. Nice entry for this jam!