Nice concept, roughly decent execution. It's nice that you set the player speed to a reasonable amount for a game like this. After the first two or three levels, it got monotonous but I kept playing hoping something would change. I played up to fifth or sixth level and then stopped.
You may want to reduce the zoom/scale amount when rotating. It was a little annoying after the first minute. (The rotation speed is fine though.)
The border colour is too bright, straining the eyes. You may want to try something less saturated.
You could reduce the monotonous feel by adding danger zones like spikes, or slowly increasing the player speed in each level, or some other thing that directly impacts the gameplay.
Nice work!