On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for playing. You are right, we both use the "no player control, rotate to move" concept. I really like the feeling you gave to the rotation. That little animation zoom_in/stop/sound/zoom_out is beautiful.