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(1 edit) (+1)

Seems very classic, remind me a lot of some megaman SFX, nice implementaiton of the graphics as well.

About the game in egenral, I had to go through a lot of "You Suck!" just because the Rocks Mining thing didnt make too much sense at distance.
Also, I didn't find any chaos related stuff.

(+1)

Ayyy first Megaman comparison, and I'm all for it.

Gameplay was intended to be chaotic, we planned to have more telekenetic elements, but they were scrapped due to time constraints. Maybe we'll realize those ideas sometime later!