Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Yep, the other shoppers being able to force you around if you didn't directly charge into them was an unintended effect that arose due to snapping their position to the paths. A little unfortunate, but as you mentioned, if the player can manage to ram into them head-on, then the jankiness of the physics there is negated. Really wish I could've found a workaround in the time alotted, but sadly the AI movement relied on them not veering from their paths.