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(1 edit) (+1)

the idea of being able to change gravity towards all six different directions is very cool, and i think the visual design of the game is polished and i really appreciate the work done on the audio!

it seemed a little strange that there was a limit on the number of bullets you had before reloading when the enemies increase exponentially. i spent more time trying to figure out how to abuse gravity to get enemies to fall out of the station, but ultimately the entire game crashed due to the excessive number of spawning spheres. regardless, i think this demonstrates the cool idea of having nearly full control over gravity!

(1 edit)

Yeah I wanted to limit the bullets so that you have to rely a lot on gravity. The strategy I thought up was pick off as many single enemies before they multiply, then lead the horde off into space with gravity. I figured once the game gets too chaotic and crashes you've basically lost anyways. Sorry I can't play your game, have a mac :/