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i think the difficulty of each level is marked well, and i like that your own actions directly contribute to the chaos rather than it just being generated for you. the game looks and sounds great, and i really enjoyed that there was a cutscene added to the first level.

i did struggle a little with the dash mechanic, which didn’t always seem to fire. possibly this was just a result of hitting the colliders of my past self, but the game’s quick pacing made it difficult to read what was going on sometimes. i do otherwise enjoy the concept a lot!

Thank you very much for your feedback. The dash only works once after you left the ground, although you can jump off your ghosts. that probaly led to the confsion. gonna improve that!