While I do like the concept and the game was mostly enjoyable, I found it very difficult to control. When you run into something, it's very difficult to get away from it. There also seemed to be an issue when navigating to the edges, you stick to it and spring parallel to the edge.
Viewing post in GDS jam comments
Thanks for coming by. You are not alone in pointing out that tuning of the flight control systems are in order :) I agree. More tuning for gameplay enjoyability is definitely in order. Regarding the edge of the gameplay area, I wanted some boundary. I was never happy with the effect when hitting it, but the time to address it never came up.