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I really like the idea of forcing runs to end, based on "winning". The only issue is that upgrades and milestones not working, but I really like where this is going.

Thank you so much! I'm currently harvesting the workable code from this game and I'm going to start a new game with a similar theme and UI but slightly different (hopefully more balanced) mechanics. And I'm sorry about the Upgrades not working! The game seems to work best on GitHub while using Chrome, but I still have no idea why it doesn't work too well on Itch. :/